Episode 26: Pain in the Gut!

Ogre Kingdoms get Lange and Nathan jaded as can be in Higher Learning this week before the topic moves to the ever changing landscape of deployment. What are the best things to remember for deployment? How should you deploy against a Horde? Is WarHammer 40K becoming a game where deployment is moot? Listen and find out!!

[WARNING! Jaded Gamercast is meant for an adult audience. We ask that all listeners be at least 18 years of age or have their parents permission before listening.]

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Episode 25: Loremasterbation

This week Lange and Nathan take a fair bit of time to discuss the 8 Lores of Magic and their effect on various armies. We discuss tactics and tricks that we’ve learned since their arrival in 8th edition and don’t always see eye to eye. Higher Learning tackles the awesome awesomness of Space Marines. Nathan gets through an entire episode without cursing Robin Cruddace!! Tune in and enjoy!

[WARNING! Jaded Gamercast is meant for an adult audience. We ask that all listeners be at least 18 years of age or have their parents permission before listening.]

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Need advice on Army Building? Painting? Crushing your enemies and seeing them driven before you? Dating? ….EMAIL US!?

Bonus Episode: We’re BETTER than them

We are joined by Sweety-man Mike to talkie-rant about ‘Ard Boyz tournaments and how they affect players and local communities. It’s a night that was preceded by heavy drinking and… I think there was more drinking too. Listen and enjoy!

[WARNING! Jaded Gamercast is meant for an adult audience. We ask that all listeners be at least 18 years of age or have their parents permission before listening.]

Direct Download the podcast here!

Need advice on Army Building? Painting? Crushing your enemies and seeing them driven before you? Dating? ….EMAIL US!?

FSA: Second Impressions

It’s easy for a tabletop war game to make a good first impression these days.

Advancements in sculpting and molding technology give even the smallest of companies the ability to create high detail miniatures for their tabletop games. The modern age of technology allows for hardcore numbers crunching to create a balanced gaming system with as little as an Excel spreadsheet. The internet allows for marketing and word of mouth traction on a global scale. It allows even the smallest of tabletop communities to thrive and grow and organize. So from the viewpoint of someone who was not in on the ground floor of the game launch, it can all look very spectacular on first glance.

It’s after a game or two that you really begin to see the flaws. Much like waking up next to a wookie the morning after a night of heavy drinking and debauchery, that ‘New-Game’ thrill just isn’t there anymore. The point is that as easy as it is to make a good first impression, it’s ten times harder to make a good second impression for many of the same reasons I stated above.

So what am I trying to qualify here by saying all this?
Continue reading

Episode 24: They’re Psychic… we get it… move on.

It’s time for Lange and Nathan to delve into the horrors of a new Matt Ward codex… the Daemon Hunters 2.0 (AKA: Grey Knights) ((AKA: A failure of a codex)) That’s right! We take some time to talk about the Lizardmen in this weeks Higher Learning segment and talk about one of the worst and most irritating things to come out of this new codex in our Stupidity check. Grab a drink and listen in as we rip into most psychotically psychic books every to join the 40K landscape.

[WARNING! Jaded Gamercast is meant for an adult audience. We ask that all listeners be at least 18 years of age or have their parents permission before listening.]

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Need advice on Army Building? Painting? Crushing your enemies and seeing them driven before you? Dating? ….EMAIL US!?

Episode 23: The Challenge

P-Town is where the scene is set for the epic battle between Nathan and Matt. Blood Angels VS Tyranids at 8,000pts!! LET’S GET IT ON!! The topic stays with the idea of Apocalypse games, how they can be handled, and where they fall short. As the game plays out we are joined by Jon Wong who talks a bit of strategy before we are joined once again by the two combatants. Who will come out as the victor in this epic battle? Listen and find out!!

[WARNING! Jaded Gamercast is meant for an adult audience. We ask that all listeners be at least 18 years of age or have their parents permission before listening.]

Direct Download the podcast here!

Need advice on Army Building? Painting? Crushing your enemies and seeing them driven before you? Dating? ….EMAIL US!?

Episode 22: I know what you’re thinking…

This week we take time to explore the realm of the mind and it’s growing power over the landscape of WarHammer 40k. That’s right! Psychic Powers… er, kinda. Lange and Nathan discuss the viability of an expanded phase of the game due to the swelling imbalance in type and form of psychic powers with each new codex… if your army is lucky enough! The stupidity check examines Teclis and his affect on HE player confidence. We also open up the mailbag and read some questions from listeners.

[WARNING! Jaded Gamercast is meant for an adult audience. We ask that all listeners be at least 18 years of age or have their parents permission before listening.]

Direct Download the podcast here!

Need advice on Army Building? Painting? Crushing your enemies and seeing them driven before you? Dating? ….EMAIL US!?

Episode 21: Firestorm on the Horizon

Lange and Nathan finally get the chance to play a game of Firestorm Armada! Rulebooks have arrived and our fleets are ready… but our grasp of the rules is very newbish. We talk about Specialist Games from GW in Higher Learning for this week and point out where those games failed us. We take a break mid-cast to have our game and return to talk about the experience.

[WARNING! Jaded Gamercast is meant for an adult audience. We ask that all listeners be at least 18 years of age or have their parents permission before listening.]

Direct Download the podcast here!

Need advice on Army Building? Painting? Crushing your enemies and seeing them driven before you? Dating? ….EMAIL US!?

Delusions of OP

Let me start by saying that I listen to PodHammer for the same reasons that John Stewart watches Glen Beck. That may sound harsh, and I am in no way saying that they are pig-faced media whores like Mr Beck, however I have to admit that I don’t tend to agree with the things they say. In truth I have them to thank for the ‘lil unprofessional podcast we do here because for the longest time I had not been able to finish an episode of PodHammer. It made me wonder if I could do any better… and here we are. Anyways, this is not what this post is about. This post was simply brought about because of ideas and comments made on said podcasts that, as I stated before, I tend to disagree with.

Fuck 'em

He can't help that he loves 'Merica...

Specifically the idea of armies in WarHammer being considered ‘Over Powered’ or ‘Nerfed’ is something that I hate to hear being spewed like troll vomit during a conversation about the game. For those of you who are unaware of these terms they started in the MMORPG community, most typically with WOW gamers. They found that if they went on the MMO forums and screamed about specific classes being too weak or too strong that they would get a response from the GameDevs in the form of updates/patches that would ‘balance’ the classes. This always resulted in the players who were bitching about being too weak having players bitch that those classes are now OP and that their character class was Nerfed. So what do the GameDevs do? Read the forums and do it all again. Nerf the OP classes or make the nerfed classes OP. It’s a sick circle of life for MMO gaming to know that no matter what class you choose to play in any game, at some point in your virtual life you will find yourself standing in front of a Dragon with a Squishy foam sword and a fully loaded pair of pants.

Now don’t get me wrong, I am a Gamer and a Jaded one at that. I have screamed “OP!” at my computer screen when I am killed during a game of League of Legends many a night and gone on with friends about WHY IT’S SO OP!! I do that sometimes. So isn’t it understandable for me to assume that the same is true for a game like WarHammer? The answer is a resounding NO. To declare that any army in this game is anything more than outdated or current is somewhat ridiculous. Easier to play? Sure. More options? Sure. Overpowered? Never.  When 8th edition came out hordes of gamers had almost instantly begun to ask around the forums what the new ‘Tiers’ where while one post down players were complaining about how GW had screwed them and how their armies were now nerfed until a new book could glide out from the sky and save them from the ungodly terror of the top tiers.

Pictured: OP TERROR!

I’ve said before that I like the idea of being a better General than I am a List Builder. This is not to say that I feel one aspect is more important than the other, but instead a reflection on what I feel makes a successful player. I have seen Nathan table armies in 3 turns with his Wood Elves, a supposedly Nerfed book, against veteran players playing strong OP armies. Yes, I am refering to ME… But not just me, other players as well fit this mold. I played Ogres back before 8th edition and won more games than I lost. I did well in tournaments and I had fun. Was my list the horde of naked ogre spam? Was is the MSU 3 ogre unit spam? Was it the gnoblar tarpit?  Not at all, it was a mix of items from the Army box and a selection of units that I felt would be fun and effective additions to my list. This was all back when Ogres were considerd to be bottom of the pile.

My point is this: To say that this game is governed by anything other than a combination of skill and luck is just an excuse. To claim that an army is an instant WIN in the hands of a skilled player is like saying that the same skilled player would be lost if given an instant LOSS army. Tomb Kings may seem broken just like the Necrons seem broken, but we know they are just dated and that they are on the books for a re-release, but there are players out there who are dedicated to their armies and are winning games. Just like there are players out there who loose games with their supposed OP armies that ‘break the game’… So just drop the excuses and drop the pandering. Play the game and learn how to deal with every scenario. Try for one moment in your sad gaming career to be a General instead of a Mathlete.

Episode 20: Orcs & Orangutans

With the release of the new Orc & Goblin army book for WH Fantasy Lange & Nathan sit down and break it down. Tactics, changes, highlights, and person views are all explored as we talk about everyone from the look of the new hard covers to the way that this new army book fits in with 8th edition. Did the first army book since 8th editions release create a power creep? Listen and find out!

[WARNING! Jaded Gamercast is meant for an adult audience. We ask that all listeners be at least 18 years of age or have their parents permission before listening.]

Direct Download the podcast here!

Need advice on Army Building? Painting? Crushing your enemies and seeing them driven before you? Dating? ….EMAIL US!?